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NIKE PHANTOM

ABOUT THE PROJECT

This project began as a school assignment where we were asked to create a textured, downloadable .glb asset. I chose to model a Nike football shoe because of its dynamic shapes and 

 design features. I later repurposed the same asset for a technical animation project, using it as a chance to experiment further with geometry nodes and try out techniques I hadn’t used before.

Sko_Asset_render_Final.jpg
Sko_Asset_render_Final_undersida.jpg
Wireframe NIke.png
Wireframe NIke undersida.png
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